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Project 1: Multimedia Instruction

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Essentially, the multimedia presentation I created was made to instruct beginning high school students on the tools needed for creating art. In short, the objective for my presentation is to assist learners in identifying examples of tools used in art. Specifically, I want to help them identify drawing tools, painting tools, and art mediums. In fact, the entire focus of the presentation is to show pictures and terminology of specific art tools to the intended learners so that they may identify and recognize the words, terminology, and tools in real-life. Additionally, through the narration or speaker’s notes of the presentation, each student also receives a definition and a clearer understanding of what a particular tool does. In the end, all of the aforementioned characteristics combined provide each student with a clear, detailed picture of the different type of art tools that exist.

In probing further into the instructional principles behind my presentation, I would like to examine how I will use multimedia and contiguity principles to help the intended learners more easily understand and engage in my presentation through active learning (Clark & Mayer, 2008, p. 71). In other words, I have used the three primary multimedia and contiguity principles in my presentation to actively engage my learners. First, throughout my entire presentation, I have used the first principle of multimedia and contiguity by including both words and graphics to mentally represent the specific presentation material by providing learners with mental connections between specific words and graphics (Clark & Mayer, 2008, p. 93). Additionally, I have also used the second contiguity principle by synchronizing the speaker notes of my presentation with the corresponding graphics on the page (Clark & Mayer, 2008, p. 102). In the end, by using the multimedia and contiguity principles in my presentation, I have helped ensure that all learners retain new knowledge through active learning and participation.

 

Clark, R. C., & Mayer, R. E. (2003). E-Learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning. San Francisco, CA: Jossey-Bass/Pfeiffer.


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